![]() It is the part where an RTMP stream is used to pull the video from IP cameras to a server. When the server responds (second handshake), the initiator acknowledges it (third handshake) and a reliable connection is established. Here’s the method: the initiator asks the server to start a connection (first handshake). Since RTMP uses the Transmission Control Protocol (TCP), it uses a three-way handshake when moving data. RTMP streaming provides a stable connection between the player client and the server, allowing the protocol to act as a channel and quickly move video data to the viewer’s device. RTMP can be used to capture streams from the camera in IP camera streaming. RTMP and RTSP can be used to capture streams from the IP camera. Now let’s see how much latency different protocols provide and which is the most suitable for your IP camera streaming needs. Ant Media Server has developed different solutions for different latency needs. However, these setups were causing 10-12 second delays. IP camera streaming generally used “RTMP to HLS” and “RTSP to HLS” setups.
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